Skip to content

Turns Out Ubisoft Used Far Cry 4‘s Map To Make Far Cry Primal

Far Cry Primal is something of an spinoff for the series—a stopgap release meant to fill the hole between Far Cry 4 and Far Cry 5. So it’s no surprise to see it recycling things from its predecessor.

As first discovered by the website Gamepressure.com, Far Cry Primal’s map is actually based on Far Cry 4. A source familiar with Ubisoft confirmed to me this afternoon that this was indeed the case, and that the developers of Primal used Far Cry 4‘s heightmaps—units of topography storage—as a basis for the map in their game, which was released last week. (Stephenreally dug it.)

You can see the similarities in both maps:

As it turns out, Ubisoft did the same thing for 2013’s Far Cry Blood Dragon, whose map is based on Far Cry 3‘s south island

You can reach the author of this post at [email protected] or on Twitter at @jasonschreier

🕹️ Level up your inbox

Don’t miss the latest reviews, news and tips. Sign up for our free newsletter.

You May Also Like