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Tilterpillar Wants You To Tilt a Caterpillar

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The thing about a very hungry caterpillar is that he's always very hungry. The titular star of Tilterpillar is no exception.

Tilterpillar is a spin on the classic snake game in which the on-screen snake gets longer and longer as players try to avoid colliding with themselves. The spin is that the snake, here a caterpillar, is tilt controlled.

And since the game is tilt controlled, I found myself turning my iPhone every which way to manipulate my caterpillar. It's not an easy game by any means.

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The goal is to eat leaves and not "crash"—but when you do, you don't die, you turn into a butterfly. There are power-ups, like orange leaves that make you invincible or blue leaves that speed you up.

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The look of the game does invoke Eric Carle, but to nice effect. Everything is cute and colorful and pleasing.

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The music works well, too. It's got a nice beat, and it's easy to get into the grove as you chomp on leaves.

Tilterpillar is the first title from Dadako Studios, a small studio in Tokyo. It's a good little game and well worth a look.

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Tilterpillar [iTunes]


You can contact Brian Ashcraft, the author of this post, at bashcraft@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.