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The Witcher 3 Takes Shots At DRM

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Above, via Kotaku reader SilentAssassn87, a lovely little dig from the developers of The Witcher 3, CD Projekt Red, who are quite critical of the restrictive anti-piracy method known as Digital Rights Management (DRM).

If you can’t read that text—yes, The Witcher 3 has a font problem!—here it is:

The Defensive Regulatory Magicon (or DRM for short) belongs to the above-mentioned group of the longest-lasting, most effective and hardest to break defensive mechanisms. In order to recognize the individual administering it, it makes use of a portal mounted at the entrance of the area it is to defend. This portal passes streams of magical energy through the body of the person entering and can, in the blink of an eye, determine if this person has the corporeal signature (eyeball structure included) of the entitled administrator. As a result, the only unauthorized individuals that can possibly hope to enter are mimics.

DRM thus makes for an extremely effective and near-unbreakable security measure - but you are in luck, for you hold in your hands the key to bypassing it, namely the present tome, Gottfried’s Omni-opening Grimore, or GOG for short. In the pages to follow you will find innumerable methods for deactivating DRM, or, even better, bypassing it altogether (…)

Well-played, CD Projekt Red. Well-played.

You can reach the author of this post at jason@kotaku.com or on Twitter at @jasonschreier.

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