'Working for the Man': Models of Play

And you thought you played games to have fun — Steven Poole has a lengthy essay trying to prove you wrong. We're working — working for the (video game) man, man. I must confess that even if we're on a literal or figurative rat race when it comes to 'working' in games (I am, after all, a passionate fan of the Harvest… » 11/02/08 4:30pm 11/02/08 4:30pm