How much does it take to make an indie game? How long until one makes a profit? The metrics on this kind of thing are always mysterious but a new post on Indie Fund's official website gives some enlightening information with regard to the first game funded by the small-developer investment collective to see release.
At first blush, the environs and first-person perspective of puzzle platformer Q.U.B.E. might look familiar. The game tasks you with manipulating a series of colored three-dimensional cubes that have various effects on the environment. It looks to me like living inside a Rubik's Cube and Stephen Totilo liked it when…
When I finish playing one first-person shooter, there's always another one for me to choose from. The same is true when I finish racing games or when the alternate-universe version of me finishes playing games that include the words Shin, Megami and Tensei in the title.