
In Little Orpheus, the latest game from Everybody’s Gone To The Rapture developer The Chinese Room, Soviet cosmonaut…
In Little Orpheus, the latest game from Everybody’s Gone To The Rapture developer The Chinese Room, Soviet cosmonaut…
The Chinese Room, makers of Dear Esther and Everybody’s Gone To The Rapture, have been acquired by fellow British studio Sumo Digital. Co-founder Dan Pinchbeck is staying on while Jessica Curry has departed. The news comes almost a year after the studio laid off much of its staff and went “dark.”
The Chinese Room released the ambient exploration game Dear Esther in 2012. Five years and several games later,…
In The Chinese Room, a game developed for Ludum Dare 37, a zombified human has to infiltrate a triad and steal their…
In 2008, Dear Esther asked players to do more than just press buttons on a controller. The game asked them to use…
Everybody’s Gone To The Rapture tells two complicated, interwoven stories. Both are good. Both can be a bit hard to…
Composer Jessica Curry, who most recently worked on Everybody’s Gone to the Rapture, has announced she’s (sort of)…
My hot take on the new exploration game Everybody’s Gone To The Rapture: It is ultra super good-looking.
“We probably should have announced the run button before launch...” So say the developers of the new (and pretty good!) story-and-exploration game Everybody’s Gone to The Rapture. A last-minute change to the game’s controls left the run option unintentionally hidden from gamers. Just hold R2 for a bit!
The insult of “walking simulator,” lobbed at video games whose strongest elements are exploration, discovery, and…
Everybody’s Gone to the Rapture, the fascinating PS4 adventure game announced back in 2012, will be out this summer, Sony says. New trailer above. This one looks pretty neat—it’s developed by The Chinese Room, the game studio behind Dear Esther.
Amnesia: A Machine For Pigs Could've Been Much Harder. In a lengthy and fascinating post-mortem, designer Peter Howell goes over the game's design process, noting many areas where developers The Chinese Room differed from series creators Frictional Games. It's a great read, check it out. Read more
Game commentator PewDiePie has 27 million subscribers on Youtube and almost 3 million Youtube subscribers. But one…
The horror game Amnesia: A Machine For Pigs had its share of gruesome moments. But one scene, cut from the game for…
Chairs in Amnesia: A Machine for Pigs aren't essential parts of the game. They're actually pretty much useless—you can't even sit on them. But they are fun to mess around with. You can even get creative with them, and if you're really patient, you can pull off masterpieces like this one, carefully engineered by Steam… Read more
Some games are defined by a single place; others by a single character. Still other games are defined by action, by…
In an interview published in the 2012 book Gamers at Work: Stories Behind the Games People Play, gaming luminary Warr…
Indie sensation Dear Esther won lots of praise for its distinctive feel and moody narrative when it came out…
In case you don't want to watch the first teaser trailer for Amnesia: A Machine for Pigs, let me summarize it for…
This February is proving to be a fascinating month for non-traditional development and funding paths in game design.…
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