Alienware’s Steam Machine is on the right track, but I can’t wholeheartedly recommend it.
Valve’s new Steam controller is a bold experiment: an attempt at fusing a PC mouse with a traditional console-style controller. It still hasn’t entirely clicked with me.
Steam is a massive online gaming platform that reaches 100 million players worldwide. Now, Valve, the company behind Steam, along with a litany of hardware makers (in this case Dell/Alienware) wants to go head-to-head with Sony, Nintendo, and Microsoft.
"Steam Machines will start at the same price point as game consoles, with higher performance," Valve said in a press release today. Well, OK then.
One year ago, at CES 2014, Valve introduced a new kind of gaming PC, a Linux game console with a gamepad designed to be good enough to replace a mouse and keyboard. 14 PC manufacturers were on board, each creating a Steam Machine in its own image. And then... crickets. What the heck happened?
Only 300 people have gotten to test out the Steam Machine that Valve itself is making. After six months with one of the hotly anticipated high-powered gaming PCs, one such man made a video talking about his experience with it. Watch it. You'll laugh. You'll cry. You'll ask "why, why, why?
Valve's Eric Hope has announced a delay in the company's Steam Machine hardware.
First released in 1985, Gauntlet was a genre-defining arcade dungeon crawler. Now, it's being re-released for PC, in the form of a top-down co-op action RPG, all prettied up and modernized for a new audience.
Adam Orth, one of last year's most notorious people on the Internet, was nervous last week as he was showing me his new creation: a beautiful, unusual game that he says was borne from his 2013 travails.
Alienware, purveyor of pre-built PCs of all shapes and sizes, has recently revealed their plan to introduce yearly upgrades to their model of Valve's PC-slash-console-hybrid Steam Machine, justifying the decision by saying that their machines will not be upgradable. Turns out, that's not quite the case.
The whole point of Valve's Steam Machine idea is that it bridges the gap between consoles and PCs. All the benefits of the PC in a simpler case. One company, however, is slanting a little too heavily towards the console side of the gap.
Maingear's Steam Machine didn't make it into Valve's brochure. At 4.5 x 4.23 x 2.34 inches and weighing less than a pound, it's pretty easy to miss.
Origin Systems' entry in the Steam Machine market would look right at home atop your television, if we hadn't advanced to the point where such a thing requires tremendous balancing skills. The Chronos looks like my brother's stereo in 1989. I can dig it.
Sitting at Valve's CES conference in Las Vegas today, one inquisitive audience member couldn't help but ask...is Valve worried about keeping up with Microsoft's momentum, having just announced 3 million units already sold?
The Steam Machine most likely to transform into a 90s robot. CyberPowerPC's newly-announced Steam Machines, due out in the second half of 2014, start at $499 and look like the ski boots I wanted to buy in high school to build a robot costume. More info should be available on their confusing website later today.
Some Steam Machine makers are attempting to create small form factor gaming machines powered and priced competitively to the latest generation consoles. Starting at $1,899, Digital Storm's liquid-cooled Bolt II is not one of those.
Valve recently sent 300 lucky gamers some prototype Steam Machines, and people are already getting to uploading pictures and video unboxings of the things online.
Valve's Steam Machine may have its eyes on your living room, but it's not a console. It's still a PC at heart, so if you're curious how easy it's going to be to open one up and swap out/upgrade parts, take a look at this.