Ah, Star Command. It was a pretty good mobile game, but the mobile game we got isn't what we were promised when the project was successfully backed on Kickstarter. That promised game is still coming, though, even if it's almost two years late.
For the last few days, I've been playing Star Command, a mobile game that's had people excited for a very long time now. Beginning life as a Kickstarter project, it's gone through several major delays, and arrives this week on the App Store an example not just of excellent portable strategy, but of the realities of…
Yup. I'm about to get excited about Star Command all over again. Sorry if that...actually, you know what, no. I'm not sorry. If you can't get excited about the idea of XCOM meeting Star Trek with adorable graphics then I don't want to talk to you.
Star Command has long been my most-anticipated iOS game. It may now also be one of my most-anticipated PC games, especially since this planned bigger edition will feature more content.
The folks at War Balloon Games thought that they had it made. After asking for 20 grand on the web's most popular crowfunding site, backers shoveled all of that and 16,000 more to help make the dev studio's Star Command mobile game a reality. Smooth sailing from here on out, right? Not exactly.
Star Command, a mobile game we've been keeping a very close eye on lately, has its first trailer. And it's everything you'd hope for from a game that combines space strategy with ship management, two things that are way cooler combined than they sound individually.
Star Command is like Game Dev Story. Only instead of running a games studio, you're running a starship, its crew, and dealing with aliens. So, yes, it's an exciting prospect.