All of this freedom to explore in No Man’s Sky is giving me a headache.
Heartbreak is stumbling on a planet, entering its atmosphere to see lush green hills and island chains surrounded by gorgeous blue oceans below—only to land and find out it’s too toxic to withstand for extended periods of time. Damn it, No Man’s Sky!
Think a smitten, Japanese schoolgirl version of Patrick Bateman. That should give you a vague idea of of what indie sandbox game Yandere Simulator is about.
Some news for those interested in the upcoming cartoony Minecraft-like, SkySaga: The developers have uploaded a (very) short gameplay trailer, embedded above. Furthermore, they announced that they'll begin inviting players to their Closed Alpha Test next week. If you wanna get in on that, you can register here.
To bop the elephant in the room squarely on its cuboid hooter, Skysaga: Infinite Isles looks an awful, awful lot like Minecraft.
Remember the first time you tried to step into Minecraft's vast, Lego-like world? You probably found yourself wondering: "What are these pigs doing here?" or, "Why can't I just shoot things?" or, "Uh...what am I supposed to be doing?"
With the help of Kerbal Space Program's new First Contract update.
In an attempt to better explain what their game is actually about, UemeU's developers put together a new trailer. I think I understand now. And I'm amazed.
It's called UemeU (pronounced "You Me You"). It's currently in development for PC. And, uh... I'm not entirely sure what it is.
ArmA III, the next entry in the sandbox tactical shooter series, is expected to be released later this year. But the alpha is already up and running, waiting for people to join. And when something is still in development, you can expect a great deal of glitches and bugs, which fortunately won't do much harm. They…
Games like Red Dead Redemption and Fallout: New Vegas give players the freedom to explore unfamiliar worlds to their hearts' content, but is it too much freedom? Commenter GeneralissimoFurioso explores the price of free-roaming in today's Speak-Up on Kotaku.
Rockstar says Red Dead Redemption will feature three different difficulty modes, and while they're limited mostly to just the game's aiming feature the studio is calling the variable difficulty a first for any open-world game it's ever built.