I Didn't Know What to Expect from the Wonderfully Random Really Big Sky

Why would I feature a game that came out last year in our relatively new weekly PC Indie Spotlight feature? I simply couldn't resist the sweet allure of a procedurally generated twin-stick shooter that never played the same way twice.


And I missed Luke's post last year and didn't notice Really Big Sky until it came… » 4/04/12 3:40pm 4/04/12 3:40pm