Less than 24 hours after releasing their latest game Godus Wars, Peter Molyneux’s studio 22cans is already facing controversy, announcing today that they’ve removed the game’s microtransactions following community backlash.
Today on Steam Early Access, designer Peter Molyneux and his company 22 Cans released a new game: Godus Wars.
Earlier today, it looked like British game developer Peter Molyneux, famous for his work on games like Fable and Populous, had announced on Twitter his retirement from video games.
Peter Molyneux’s Curiosity experiment ended with a whimper. It basically functioned as a giant advertisement for the “God of Gods” feature in then-upcoming god game revival Godus. Years later, there are still no plans for how they’ll actually, you know, do any of it.
Four months ago, Peter Molyneux’s Godus was a disaster. Four months later, it’s… still in pretty bad shape.
"You know what Peter Molyneux's like," an ex-22Cans employee told me while trying to sum up the infamous designer's tendency to make enormous promises and then just kinda... forget about them. "You try to hold onto his words and they slip through your fingers."
Legendary game designer Peter Molyneux, creator of the god game genre, has a history of over-promising and under-delivering. So when he took his latest game, Godus, to Kickstarter, people were a little wary. Turns out, they were right to feel that way.
"It feels like an unnecessary add-on... I'm sure they're going to release an Xbox One without Kinect. It would be unthinkable that they wouldn't." Game designer and programmer Peter Molyneux, in an Edge interview with multiple industry personalities about the Xbox One's future.
Over the past two decades, Electronic Arts has developed a reputation for buying and "killing" independent video game studios.
Our GDC cartoonist Elizabeth Simins got to interview Peter Molyneux earlier today. Most Peter Molyneux interviews you will see involve loads of text, or video, or audio. This one involves a comic.
Peter Molyneux is crying. I'm not sure how to react to this. Legendary game designers don't often get emotional with the press. But here's Molyneux, who has made so many games and done so many interviews over the past two decades, openly weeping into my voice recorder.
GODUS is coming September 13. The spiritual successor to Populous from Peter Molyneux's 22cans is getting a beta release through Steam Early Access on September 13. The game will be available for $19.99 on PC and Mac. Here's a trailer to help explain how excited you should be about this.
This hilarious Peter Molyneux life simulator imagines what the life of the creator of Fable and Black & White might be like. So many ideas!
You may recall Molyjam, a 2012 "game jam" that brought together amateur and professional game developers from around the world to make games based on the weird ideas espoused by the satirical Peter Molydeux Twitter account. That account, of course, was a joke version of the very real game designer Peter Molyneux. Yes,…
It's Peter Molyneux...reviewing iPhone fart apps with Game Informer? I cant help but admire how calmly Molyneux speaks here—you'd think he's describing wine, not farts.
As I walked into Microsoft's Xbox booth at E3 yesterday, I spotted storied game designer Peter Molyneux waltzing in, looking for Fable Anniversary. He was hunting down the Xbox 360 re-make of a game he'd led the development of on the first Xbox.
The ever-wonderful Castle Vidcons nails it. If you bought into Molyneux's hype and were expecting something better from his mobile "game", you only have yourself to blame.