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A Game About Two Girls Gleefully Breaking the World

Remember how playing Katamari Damacy felt? How it seemed like you could roll up nearly everything in sight onto your candy-and-cat-and-house-filled magic ball? One new game shown in New York City last week is sort of like that PS2 classic but with one big difference: you're slamming yourself into the world as hard as… » 9/27/14 1:00pm 9/27/14 1:00pm

To-Do in New York: Play the Next Indie Sensations Before Anyone Else

Indie games that capture your imagination like Canabalt, Sword & Sworcery and Beat Sneak Bandit seem to come out of nowhere sometimes. But, in the case of other ambitious titles, like Mark Essen's Nidhogg or Terry Cavanaugh's At a Distance actually get commissioned by New York University's Game Center for their… » 4/27/12 3:30pm 4/27/12 3:30pm

If Video Game Developers Could Redesign Football

People get hurt playing football. It may seem inevitable when you've got three 300-lb. pass rushers bearing down on a quarterback over and over again. But how could that reality be different? That's the question that came up during Practice, New York University's inaugural game design conference that was held this… » 11/04/11 5:20pm 11/04/11 5:20pm