The people who make "Lore in a Minute" have been branching out from video games to provide some fun (short!) history lessons about important video game personalities. This week, it's Atari co-founder Nolan Bushnell
The people who make "Lore in a Minute" have been branching out from video games to provide some fun (short!) history lessons about important video game personalities. This week, it's Atari co-founder Nolan Bushnell
Everyone's familiar with the great video game burial of 1983, a disposal of Atari 2600 cartridges so bizarre it's often taken to be urban myth. No, that's really how they got rid of colossal flops like E.T. and the Pac-Man port, 30 years ago this September.
Nolan Bushnell, the co-founder of Atari and...other things
Every year sees the release of movies about making music, movies about making other culture and, of course, movies about making movies. Movies about making games? Only once in a while, as with Indie Game The Movie
A group of filmmakers have launched a new project called Critical Path that sets out to be the "definitive documentary archive project" for video game culture and history.
40 years ago today, Nolan Bushnell and Ted Dabney got together and founded the company that catapulted the world into the video game era. It was called Syzgy. Or it would have been, but Syzgy wasn't available, so they called it Atari. The rest is a gigantic, four decade-spanning infographic celebrating the company's…
In honor of Pong's 40th anniversary, publisher Atari is now taking entries for what it calls the "Pong Indie Developer Challenge," it said today. For a shot at winning $100,000 and a publishing agreement with Atari, you can dream up your own version of Pong and draw up "at the very least" a design document.
It's a scourge of junior high school students everywhere: Mononucleosis. The highly infectious disease is colloquially dubbed the "kissing disease". But that's not how Steve Jobs got it. He got it making a video game.
Last week, I attended the Game Developers' Conference Online in Austin. I was there to give a talk about game storytelling, but I stayed for the entire event, and caught a good number of talks, workshops, and keynotes. On Monday, Gamasutra (who helps put on GDC each year) ran a fun collection of quotes from the event,…