Gah. The one game I really wanted to play on the Gamecube but couldn't was Four Swords.
It was rare enough to find people that had GameBoy advance, let alone 4 with cables and all.
Now that I do know some people who has DSs, they replaced the cooperative mode?
Sometimes I think the world is just trying to fuck with me.
God I hope this game is as close to perfect as possible. Phantom Hourglass turned me off so much that my actual DS puchasing slowed down considerably after trying to play through it.
@mintycrys is HOT for Bayonetta: I was enjoying Phantom Hourglass until about the 4th time through the Ocean temple (or whatever it was called). I was just so tired of that dungeon I just sort of put the game away and never picked it up again. As long as this game doesn't have anything like that, I'm sold.
@Slagathorian: Nintendo developed the hardware for the DS and still can't make game engines that utilize it as well as developers like iNiS and Jupiter (Jupiter? Chain of Memories Jupiter? THAT Jupiter? Shame on you, Nintendo).
@mintycrys is HOT for Bayonetta: my biggest issue was having to use the stylus to move link around. Every time I wanted link to go up or to the left, my hand blocked most of my screen.
@Slagathorian: Rolling. I could never do it properly. The edges of the DS touch screen are tighter than the center, and not the best place to assign a stylus motion for a necessary movement.
And yeah, playing the game felt like playing Killer 7 on PS2. I was using every digit and muscle in both of my goddamned hands just to PLAY THE GAME. And then I had to use the stylus on top of that.
@mintycrys is HOT for Bayonetta: I also thought it was cheap to just "tap on an enemy" and linked attacked it. Especially where they're were a bunch of enemies on screen at once.
And lets face it, the DS is uncomfortable as hell when being held with only one hand.
@Slagathorian: The only stylus hevy games I can stand to play are Canvas Curse, Ouendan/EBA, and The World Ends With You (fucking monstrous, that one).
If Spirit Tracks turns out to be more of the same, I'll be placing some unrealistically high hopes on the new Wii Zelda game...
@WhiteMåge: Apparently it's a hundred years after Wind Waker/Phantom Hourglass.
What's that you say, how is a hundred years enough time for the Great Sea to recede and a rail network to be built? Well, it can be explained quite simply actually. You see *throws smoke bomb and runs off*
If this time they're ACTUAL DIRECT DESCENDANTS FOR REAL CONFIRMED...does that mean WW Link and Zelda shacked up on the seas?
Or did they for some stupid reason part ways and have different kids who eventually 100 years later had kids who were buddies and those are the kids in this game UGH I am confsued
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@Scotsfan - GOTY Edition: Not a fan of fan ideas of the timeline, I only care about confirmed and absolute connections.
There aer a few sets of asbolute connections:
* OoT/MM - TP
* OoT - TWW/PH
* TMC - FS/FSA
* ALttP - LA
* OoS/OoA (in either order)
* LoZ - AoL
And that's all that matters to me. Except most evidence points to OOT being teh very first, and LTTP references the events of OOT int he opening so it definitely comes later. Minish cap being where THAT link got a hat does not mean it's the first :|
But my confusion lies in the relation between this link and this zelda. Are they cousins? Are they brother and sister? Do they even know each other before the game starts? D:
Btw, here's a good read about the "principles" of the timeline- factual data about connections and sets of games.
@WhiteMåge: Perhaps I should clarify that they are descendants in a loose sense.
I imagine that, as so much time has passed, a variety of people populated the new land established by Tetra and Link (WW).
So while there may be some vague genetic relation between Link (ST) and Zelda (ST) akin to what all humans in reality share, I doubt they are directly related as siblings.
It's best just to think of them as "the next generation/incarnation" and not worry so much about the muddled, incoherent timeline.
Biggest problem with this is you can't just violently swing your wiimote to point at your TV to throw out an objection. Or slam your Wiimote into your desk.... or slap it against a piece of paper repeatedly....
Yeah if you gave it motion controls you'd just break too much stuff.
I just remembered that I pretty much have an obligation to comment on any PW post.
Ahem.
I'm going to be buying this, despite having played the actual game three times already. I will buy it, and I will yell out my objections regardless of what time of night I'm playing, and I will have damn good time doing it.
I have always dreamed of seeing Edgeworth on my television. He is closer to me now that he is larger.
"Capcom is really supportive of WiiWare between this and Mega Man 9."
OBJECTION!
With WiiWare having been in operation for 18 months now, one original multiplatform game and three DS ports hardly constitutes as evidence that Capcom is being "really supportive" of the service.
Which are ports? The 3 GBA games were all out before the first DS game, and they sell all 4 games in English on the DS. They did port the first game to Windows though!
Konami has published Tomena Sanner (well, in Q1 2010), Gradius ReBirth, Contra ReBirth and Castlevania The Adventure ReBirth on WiiWare (and, arguably, the criminally underrated Driift Mania).
Telltale Games has released both the Strong Bad and Tales of Monkey Island series on the service, as well.
Square-Enix has two games on the service in FF:CC: My Life as a King and My Life as a Darklord.
@I_MAED_A_NICKNAME_WITH_Z0MBI3S: That's akin to saying Sarah Palin did better than expected during last year's debates. ;p
And, truth be told, my original post has nothing to do with the quality of those games; rather, I am half-jokingly contesting the assertion that a trio of ports showcase strong support of WiiWare.
@pressstart: I tried to list relatively-major to major-sized devs/publishers who have put quality, (mostly) original games on WiiWare. Considering that I have read mixed impressions about that title, and it originally started life as a cellphone game, I felt that it does not necessarily qualify.
@orenn: I'm going to let you in on a little secret - I have never played the Phoenix Wright games. Thank the stars for YouTube for illuminating the greatness of PW, though.
*Caution: Possibler spoilers on my vid* I really enjoyed the Metroid Prime universe. I really wish we would get a new one for the Wii, one more focused on federation troopers instead of Samus. Kinda like Halo ODST, I would like to fight space pirates from the perspective of GFC soldiers. Their suits were really cool, I reckon. Maybe even... online, perhaps? #metroid
@Shiryu: Yeah I agree I really like the Metroid universe but it feels all too contained to Samus's perspective. I think my favorite of the Prime series was Corruption because it opened things up a lot more. #metroid
@Shiryu: I second this motion. That would be so, so awesome.
That or the ability to play as another hunter in the game in the same way you could in Hunters, but with the kind of controls seen in corruption. A story mode from another perspective, or multiple perspectives. #metroid
@Shiryu: I dunno, I thought all the secondary characters in the Metroid Prime series were kinda bland. I loved the total solitude of the first Metroid Prime (and Super Metroid). Samus-only would be the way to go for me. #metroid
@singing pigs in elevators: Yeah, most of the other hunters in MP3 and MPH aren't very interesting, design-wise. That said, if the developers could do it properly, I'd like to see a Metroid game that explores the Metroid universe outside of Samus's adventures. #metroid
@RockyRan: I do not own a 360. =) It has great games for sure, but I do not trust the hardware... =\ But I want to see more of the Metroid Universe, not just New Mombassa. =)
@singing pigs in elevators: Did you play Metroid Prime Echoes? I would have liked to play as a GFC soldier after their ship crashed on Aether. Wouldn't that be awesome!? =D
02:49 PM
It was rare enough to find people that had GameBoy advance, let alone 4 with cables and all.
Now that I do know some people who has DSs, they replaced the cooperative mode?
Sometimes I think the world is just trying to fuck with me.
But oh well, beggars can't be choosers.
01:24 PM
01:41 PM
01:50 PM
4th time and everything.
It didn't help that the game's dungeon design was less than inspiring.
Wind Waker sailing was more fun than Temple of the Ocean King visits.
02:24 PM
02:53 PM
03:06 PM
I thought it was absolutely ridiculous.
03:16 PM
And yeah, playing the game felt like playing Killer 7 on PS2. I was using every digit and muscle in both of my goddamned hands just to PLAY THE GAME. And then I had to use the stylus on top of that.
03:27 PM
And lets face it, the DS is uncomfortable as hell when being held with only one hand.
03:34 PM
If Spirit Tracks turns out to be more of the same, I'll be placing some unrealistically high hopes on the new Wii Zelda game...
01:11 PM
...the other way
dohohoho...
01:09 PM
01:15 PM
What's that you say, how is a hundred years enough time for the Great Sea to recede and a rail network to be built? Well, it can be explained quite simply actually. You see *throws smoke bomb and runs off*
01:17 PM
I suppose that means that WW, PH and ST consist of the first Zelda trilogy in series history.
01:29 PM
If this time they're ACTUAL DIRECT DESCENDANTS FOR REAL CONFIRMED...does that mean WW Link and Zelda shacked up on the seas?
Or did they for some stupid reason part ways and have different kids who eventually 100 years later had kids who were buddies and those are the kids in this game UGH I am confsued
#speakup
01:51 PM
@WhiteMåge: If you look here, this is how many Zelda fans see the timeline: [img10.imageshack.us]
Also if you look at this next one, this explains that Termina is in fact the Twilight world: [img97.imageshack.us]
May seems confusing at first, but they make sense...in a way. Haha. :D
01:52 PM
01:55 PM
There aer a few sets of asbolute connections:
* OoT/MM - TP
* OoT - TWW/PH
* TMC - FS/FSA
* ALttP - LA
* OoS/OoA (in either order)
* LoZ - AoL
And that's all that matters to me. Except most evidence points to OOT being teh very first, and LTTP references the events of OOT int he opening so it definitely comes later. Minish cap being where THAT link got a hat does not mean it's the first :|
But my confusion lies in the relation between this link and this zelda. Are they cousins? Are they brother and sister? Do they even know each other before the game starts? D:
Btw, here's a good read about the "principles" of the timeline- factual data about connections and sets of games.
[www.zeldawiki.org]
03:26 PM
I imagine that, as so much time has passed, a variety of people populated the new land established by Tetra and Link (WW).
So while there may be some vague genetic relation between Link (ST) and Zelda (ST) akin to what all humans in reality share, I doubt they are directly related as siblings.
It's best just to think of them as "the next generation/incarnation" and not worry so much about the muddled, incoherent timeline.
11/19/09
Yeah if you gave it motion controls you'd just break too much stuff.
11/19/09
11/19/09
Ahem.
I'm going to be buying this, despite having played the actual game three times already. I will buy it, and I will yell out my objections regardless of what time of night I'm playing, and I will have damn good time doing it.
I have always dreamed of seeing Edgeworth on my television. He is closer to me now that he is larger.
Oh, Edgeworth. Mmm.
...
Wait, I meant Mia. Mia. Mmm.
11/19/09
11/18/09
Phoenix Wright always objects with his left hand.
Is the Wii version going to flop the courtroom like Twilight Princess did?
11/18/09
OBJECTION!
With WiiWare having been in operation for 18 months now, one original multiplatform game and three DS ports hardly constitutes as evidence that Capcom is being "really supportive" of the service.
*stands smugly*
11/18/09
HOLD IT!
Three GBA Ports and a DS port of a single episode.
*stands smuglier(?)*
11/18/09
Which are ports? The 3 GBA games were all out before the first DS game, and they sell all 4 games in English on the DS. They did port the first game to Windows though!
*stands in a random exaggerated pose*
11/18/09
11/18/09
Konami has published Tomena Sanner (well, in Q1 2010), Gradius ReBirth, Contra ReBirth and Castlevania The Adventure ReBirth on WiiWare (and, arguably, the criminally underrated Driift Mania).
Telltale Games has released both the Strong Bad and Tales of Monkey Island series on the service, as well.
Square-Enix has two games on the service in FF:CC: My Life as a King and My Life as a Darklord.
11/18/09
11/19/09
11/19/09
11/19/09
And, truth be told, my original post has nothing to do with the quality of those games; rather, I am half-jokingly contesting the assertion that a trio of ports showcase strong support of WiiWare.
@pressstart: I tried to list relatively-major to major-sized devs/publishers who have put quality, (mostly) original games on WiiWare. Considering that I have read mixed impressions about that title, and it originally started life as a cellphone game, I felt that it does not necessarily qualify.
@orenn: I'm going to let you in on a little secret - I have never played the Phoenix Wright games. Thank the stars for YouTube for illuminating the greatness of PW, though.
11/18/09
At the very least, they could have offered this in a bundle...
11/18/09
Puh-leeease.
The man's cool and all, but SVU's Alexandra Cabot can stare any witness down AND look awesome in a pair of black pumps.
Advantage: ADA Cabot.
And fie on this game for not having redrawn high-res portraits at the very least.
11/18/09
Then again, the whole background deal is quite off-putting.
EDIT: And to make things clear, I have played "Justice For All" and "Trials & Tribulations." Apollo... I'll get around to it...
11/17/09
11/17/09
11/17/09
11/17/09
11/17/09
That or the ability to play as another hunter in the game in the same way you could in Hunters, but with the kind of controls seen in corruption. A story mode from another perspective, or multiple perspectives. #metroid
11/17/09
11/17/09
11/18/09
11/18/09
11/18/09
11/17/09
We NEED something new, guys! #metroid
11/17/09
@(Starman) Starman: How about a crossover, it could be fun ^_^ #metroid
11/17/09
/speaks in Lewis voice
11/17/09
@(Starman) Starman: Alright then, how about a different kind of crossover (^_~) #metroid
11/17/09
@Curse lily: Aww no fair, you're leaving Princess Peach out of all the action! That's no fun. :(
Also, I'd be expecting a different kind of crossover from YOUR picture, actually. ;P
And yay for me for finding this crossover!