Goombas are pretty much at the bottom of the food chain in the Mushroom Kingdom—it never takes much to kill them in a Mario game. But there’s one particular Goomba in Super Mario 64 that can’t be defeated, no matter how good your platforming skills are.
Though credits have rolled on the new Doom, I wanted to keep blowing up imps and pinkies. It seemed like the right time to revisit Doom 64.
People poured money into a Kickstarter for a spiritual successor to the 1998 Nintendo 64 game Banjo-Kazooie. Why? Because Banjo-Kazooie was a wonderful game and no mere Mario 64 me-too, as some detractors claim.
Here’s a great way to trick people into thinking the N64 is capable of running new PC games, without using any emulators. Modder Istartedthewar has hidden a small PC inside an old Nintendo 64.
The great thing about Nintendo 64 games is that dedicated players are still finding exploits years later. But the true die-hards are discovering glitches that are purely theoretical.
SGtMarkIV, the modder behind Brutal Doom, is working on enhancing Doom’s Nintendo 64 version in the same way he did the original. In a video, released earlier this week, he shows us where the project stands now.
Link first passed the Death Mountain Crater on his way to the Fire Temple in Ocarina of Time, but it was a lot more blocky and a lot less particle effect-y back then.
Marshall Clark made this N64 console last year. It’s not actually made of wood, but through a careful application of paintwork (and some airbrushing), he got it looking pretty damn close.
Let’s take a look at video games’ favorite scene from the Star Wars series: the battle of Hoth. Developers have been trying for over 30 years to get it right.
It’s been nearly 20 years since the release of GoldenEye 007 for the Nintendo 64, but we’re still learning new tidbits about the game’s fascinating creation.
Final Fantasy shows up on every platform under the sun these days, making it hard to remember the RPG juggernaut used to be one of gaming’s biggest exclusives. But over the course of Final Fantasy’s more than 30 years of video games, it’s twice shifted alliances in ways that had huge rippling effects.
Thanks to the release of Rare Replay today, Xbox One owners will now be able to play seven Nintendo 64 classics on Microsoft’s console. Nintendo’s current console, the Wii U, only sells people the chance to play six.
Rare’s creative director, Gregg Mayles, has been going through the company’s dusty drawers pulling out old design documents to share on Twitter.
When most of us see a goomba, our instinct is to try to squash it, get rid of it. Turns out, though, that goombas can be way more useful than that.
Now that Super Mario 64 is out on the latest Nintendo console, lots of people have picked up the classic yet again. Some people are even playing it for the first time—and it’s heartwarming to see what these players have to say about Super Mario 64.
I cannot begin to fathom the exact reasons for Mario 64: Chaos Edition's creation. All I know is that it is patently, unpredictably nutso, and it's not meant to be beaten. So of course, somebody beat it.
There's a new world record for getting all 120 stars in Super Mario 64 quickly—and it's kind of amazing that it happened at all.
Eiji Aonuma has overseen the development of many of the major Zelda games, from Majora's Mask to Wind Waker to Skyward Sword to A Link Between Worlds. So I figured he probably knows how to make a Zelda dungeon. Last week, I asked him.
The Legend of Zelda: Majora's Mask has aged more than you remember. The game came out 15 years ago, after all! It's why Nintendo's releasing a remake next month. Thanks to YouTuber Master0fHyrule, we have a pretty excellent comparison video of the two versions.
Remember Perfect Dark? The N64 spy shooter that was a lot like Goldeneye because it was basically a sequel to Goldeneye? Someone's gone and made it into a horrifying glitched out hellscape.