These LEGO Nintendo 64 Transformers Are Just Too Awesome

We've shared LEGO Transformers made by New York-based artist Baron von Brunk before, and he's now back with some completely mind-bending stuff. He created not just one, but four authentic, near-perfect LEGO N64 components that can transform into various robots. » 8/16/13 10:00am 8/16/13 10:00am

The Awesome, 100% Accurate Planetary Orbits of Blast Corps' Map Screen

Blast Corps, for the Nintendo 64, didn't give much of a damn for accurate physics. You could drive on gas-giant Neptune, and it had the lowest gravity of any of the game's extraterrestrial levels (it should be the highest). But as GameXplain marvelously demonstrates, the map menu is jaw-droppingly true to life. » 5/11/13 5:00pm 5/11/13 5:00pm

The Team That Made GoldenEye Was All For Adding That Famous…

Fellow gamers who came of age in the late 1990s may remember that any time four or more of their friends got together in one place, a round of GoldenEye was almost certain to break out. From 1997 through at least 1999, it seemed to be almost everywhere. Even players (like yours truly) who didn't own a Nintendo 64 put… » 8/14/12 6:00pm 8/14/12 6:00pm

Pod Racing and Playing GoldenEye with a Proper Dual Analog Controller…

A UK modder wanted to do a favor for his American buddy, who is still obsessed with Star Wars: Episode I Racer 13 years after it released on the Nintendo 64. In the game, if you enter a certain code you can use two N64 controllers to control the pod racers' engines independently. So how would that game play if both… » 8/03/12 7:00pm 8/03/12 7:00pm

"Kirb" Your Enthusiasm With These 6 Classic Kirby Games In One

It's hard to believe it's been 20 years since Kirby first appeared on the Nintendo Gameboy. I still remember the first time I saw that cute pink (Well, sort of cream-colored with black outlines on the Gameboy) innocent-looking little marshmallow suck a bird down his gullet and swallow it whole. Since then, the Kirby » 6/14/12 6:00am 6/14/12 6:00am

Maybe I Liked GoldenEye For Weird Reasons

Earlier this week, we published an intelligent takedown of the beloved Nintendo 64 James Bond first-person shooter GoldenEye » 4/14/12 12:00am 4/14/12 12:00am. Maybe, our guest writer wrote, this game was a little bit flawed. Maybe the campaign was monotonous and the multiplayer map design was weird. Maybe we can still love the game despite or because …

Why It’s Okay That GoldenEye Totally Sucks

Editor-in-chief's note: I was annoyed when I heard that 'an exhibition exploring fascinatingly bad games' being held at New York University on Friday would include GoldenEye a Nintendo 64 game I loved when I was in college. Earth Defense Force and Big Rigs I could understand. They're so bad, they're good. But
» 4/12/12 10:20am 4/12/12 10:20am