With Video Game Writing, the Devil Lives in the Details

In DmC, the new reboot of Capcom's Devil May Cry series, hero character Dante is the offspring of an angel mother and demon father. He looks human but is of another breed altogether, a species of celestial rarity called nephilim who are incredibly powerful. They're wild cards, nephilim are, and their bloodlines gives… » 1/29/13 12:00pm 1/29/13 12:00pm

David Gaider, Ken Levine, and Chris Avellone Discuss What Matters Most…

This Saturday, at PAX East, I had the pleasure of attending the "Plot vs. Play" panel, moderated by Joystiq's Ben Gilbert and Kotaku's own Jason Schreier. The panel brought together three developers who have all worked on landmark, story-driven games to discuss their differing philosophies on the presence and purpose… » 4/09/12 6:00pm 4/09/12 6:00pm

'You Are Dead. Continue?': The Future of Death in Games

There's a very interesting article over at Eludamos » 10/18/08 1:30pm 10/18/08 1:30pm, one of the open-access academic journals that's done a nice job of getting fascinating articles in each issue; this volume is no exception, and the article I found particularly thought provoking is on the issue of death in narrative-driven games. Jason Tocci isn't…