Not only is Final Fantasy creator Hironobu Sakaguchi creating a new studio, he’s also making new games. According to Gamer, Sakaguchi recently said working is progressing on several smartphone titles as well as a console game. Sakaguchi said he might even release “a few new titles” next year, but I’m assuming he’s…
Final Fantasy creator Hironobu Sakaguchi recently revealed that he’s creating a new studio. It’ll be located in Tokyo and will apparently begin recruiting. Sakaguchi, who already runs Mistwalker, is considering naming the studio “Dawnwalker,” which isn’t nearly as good as calling it “Stache.”
Silicon Studio, the folks behind Bravely Default and Bravely Second, are teaming up with Mistwalker to co-develop a new title. Details about the game, the title, and the release will be announced at a later date.
Mobile game Terra Battle will get a collaborative in-game event with The Last Story, reports Famitsu. Both games were developed by Hironobu Sakaguchi’s Mistwalker, but The Last Story was published by Nintendo. Mistwalker is publishing Terra Battle.
Mistwalker's first mobile game, Party Wave, was certainly not what I expected from the company fronted by the creator of Final Fantasy, Hironobu Sakaguchi. Blade Guardian, a real-time tower defense strategy title due out on October 1, is much more like it.
Lost among this week's barrage of awesome new video games is The Last Story, a role-playing game that's slipped pretty damn far under gamers' radars considering it was designed and directed by the man who created Final Fantasy.
Hironobu Sakaguchi is a big surfer. He also makes video games. Party Wave is Sakaguchi bringing his love for both together. But is the result a party? Or a bust?
Wii action-role-playing game The Last Story will arrive on August 14, XSEED said today on its Twitter account.
A long time ago, the combat in Japanese role-playing games was extraordinarily simple. Classic turn-based RPGs would hit you with a deluge of random and scripted battles. To beat them, you'd select options like "fight" or "magic" from a series of dropdown menus. You'd usually only die if you were under-leveled, in…
In a statement released to Kotaku, Hironobu Sakaguchi said, "I'm working on three new games on iOS." He plans on posting updates as he progresses.
In 1987, a young director by the name of Hironobu Sakaguchi was charged with making a game for his small game company, Square. Up until this point the company had had moderate success with racing and platforming games, but it was clear to all that Sakaguchi's game was likely to be his—if not the company's—final…
Despite being 1) a Japanese game, 2) an RPG, and 3) a Wii game, The Last Story has not one but two online multiplayer modes included in its package.
With The Last Story getting its European release next week, let's take a few minutes to talk about its action-packed battle system.
Final Fantasy creator Hironobu Sakaguchi has posted a tune called "Pray For You" on his tumblr page. The song is his contribution for Japan's disaster relief, but he doesn't want donations.
Blue Dragon and Lost Odyssey developer Mistwalker is working with Nintendo on The Last Story, a game from Final Fantasy creator Hironobu Sakaguchi. That deserves a first-rate presentation, doesn't it? Nintendo thinks so.
This is the latest trailer for The Last Story, an upcoming role-playing game for the Wii from the creator of the Final Fantasy series.
Next January, upcoming role-playing game The Last Story will be released on the Nintendo Wii. But what day? I'll tell you!
Hironobu Sakaguchi, the creator of the Final Fantasy series, has been making video games for longer than many of you have been drawing breath. He can't make games forever, though.
Upcoming Wii game The Last Story is being designed by Hironobu Sakaguchi, the man responsible for Final Fantasy. No, he is not a nihilist, and from the looks of this trailer, neither is The Last Story.
The most we've seen so far of The Last Story, an upcoming Wii role-playing game from Final Fantasy creator Hironobu Sakaguchi, has been artwork. It's about time we looked at the actual game itself, eh?