Klei Entertainment, makers of recent gems Don't Starve and Mark of the Ninja, have announced their new game. It's a procedurally generated, turn-based tactical espionage game called Incognita. What? Dude. Yes.
Want more of the awesome stealth game Mark of the Ninja? They're releasing a DLC-packed special edition this summer.
Last year was supposed to be the year I got a beast of a PC set up in my tiny apartment. It didn't end up being that year. 2013 will be, though, PC gods willing.
2012 was a banner year for stealth games. From January up through December, we got to play a healthy variety of games involving dozens of different types of sneaking, skulking, lurking, and sklurking. (It's a thing.)
Video games are more than lasers and explosions, rules and design, music and graphics. They require input, and so they require controls. But human interface can be a dicy thing—so tough to get right, so easy to screw up.
You might wonder why Microsoft decided to publish Mark of the Ninja, an independently-developed 2D stealth game that looks and plays like very few other games out there.
There's just something special about games that make you sneak. The push, the pull, the contemplative pause... and the rush of action. We've been spending the last week playing one of the most enjoyable stealth games in recent memory, and so we thought we'd take a closer look at the genre. What makes sneaking so much…
Most people might take their stealth tips from Solid Snake or Sam Fisher. Me, I'm more in tune with, uh, the Kool-Aid man. Seriously. Just burst into the room in the most reckless way possible and "problem solve" by shooting people up close in the face—that's how I do things. Patience, finesse and furtiveness aren't…
If you've played a video game, you've probably heard a bark. And not just in Nintendogs—I'm talking about an "enemy bark," which is the term for the adaptive lines of chatter that enemy characters utter throughout the game.
Mark of the Ninja doesn't look like your average stealth game. You won't be hiding in cardboard boxes or waiting 10 minutes for soldiers to turn around. And it's all two-dimensional.
Well this is some creative marketing. Head on over to markoftheninja.com to play through a ninja-centric text adventure game. It's called "Mark of the Ninja," and it's brought to you by Klei Entertainment, makers of Shank.