Cunning Linguists: Crafting In-Game Languages

The issue of created languages is hardy new (cf Esperanto), but I've not seen a lengthy discussion of created languages in games — the challenges and pitfalls of designing a working, intuitive, and integrated linguistic system that's really a part of a game is an interesting issue. James Portnow spoke with Richard… » 8/17/08 4:30pm 8/17/08 4:30pm

MSU Offering New Chinese Language/Culture MMO

In an effort to make learning Chinese less painful (and ostensibly to capitalize on the 'MMO as language learning tool' trend that's been talked about a bit in the past few months), Michigan State University's Zhao Yong (professor of education technology and educational psychology) has designed Zon!, where players… » 5/31/08 2:30pm 5/31/08 2:30pm