You Sell Those Kingdoms of Amalur, Ken Rolston

Legendary The Elder Scrolls designer Ken Rolston proves himself one amazing combination thespian and salesman during his Gamescom presentation of Kingdoms of Amalur: Reckoning. It's "an enemy-pounding fun-fest!" » 8/16/11 1:00pm 8/16/11 1:00pm

Kingdoms of Amalur: Reckoning Is Your Crazy EA Game of Next February

Mega-publisher EA tends to publish interesting, unsafe bets in February. In 2009, they released Dante's Inferno; in 2010, Bulletstorm. Today the company said Kingdoms of Amalur: Reckoning, a promising single-player action RPG of unusual pedigree, will hit Feb 7, 2012. » 8/16/11 11:55am 8/16/11 11:55am

Kingdoms of Amalur: Reckoning Is A Dead RPG Revived With the Spirit of …

"Combat!" That's the thing that differentiates 38 Studios and Big Huge Games' Kingdoms of Amalur: Reckoning from your typical role-playing game fare, says the game's lead designer. It's the primal stuff extracted from games like God of War, Tekken and Call of Duty and injected into this high fantasy world. » 5/30/11 12:00pm 5/30/11 12:00pm

Kingdoms of Amalur: Reckoning Could Be 2012's Sleeper Hit

Everything about Kingdoms of Amalur: Reckoning seems designed to lose my interest. There's the title, the high fantasy setting, the silly race names. The entire game seems like a pastiche of all of the action role-playing titles that came before it. » 5/26/11 1:00pm 5/26/11 1:00pm

Curt Schilling's All-Star RPG Becomes Kingdoms Of Amalur: Reckoning

Previously known simply as Project Mercury, Curt Schilling's 38 Studios and EA finally give the Todd McFarlane, R.A. Salvatore, and Ken Rolston powered role-playing game a name, promising open world exploration and fast-paced action combat in Kingdoms of Amalur: Reckoning. » 7/20/10 11:40am 7/20/10 11:40am

38 Studios Saves Big Huge Games

Troubled real-time strategy and role-playing developer Big Huge Games lives on, with Curt Schilling's 38 Studios stepping up at the last moment for a late game save. » 5/27/09 10:40am 5/27/09 10:40am