Quick Q&A: 'We have to stop underestimating gamers.'

Since she stepped away from producing Assassin's Creed games at Ubisoft Montreal, Jade Raymond has had a lower profile in the gaming scene. This week, Raymond is back, having overseen development of the new Splinter Cell: Blacklist, the first major game from her new Ubisoft Toronto studio. She's got four answers for… » 8/19/13 10:20am 8/19/13 10:20am