Despite working with members of the Nez Percé tribe during the development of the Killer Instinct reboot, developers didn’t get the details of Native American warrior Thunder’s costume quite right. Today’s free Legends of Thunder costume fixes that.
New fighters, balance changes and the launch of the Windows 10 version of Killer Instinct are nice and all, but its the single-player Shadow Lords game mode coming later in the year that excites me most about Killer Instinct season three.
Killer Instinct season three launches March 29, bringing Killer Instinct 2's immortal barbarian into the updated fray. You can see the new Tusk in action over on the Killer Instinct Youtube channel.
The Covenant’s best warrior has been a bad ass in the Halo games, but not nearly the bad ass he’s being in his appearance in season three of fighting game Killer Instinct.
You got Arbiter in my Killer Instinct. Or at least that’s what it looks in the video posted to the Killer Instinct YouTube channel titled “Halo & Killer Instinct Season Three Tease.”
During today’s Killer Instinct Cup at PAX Middle (I’m in the South, and it’s not here) Iron Galaxy revealed the new look for classic character Kim Wu. She’s come a long way since Killer Instinct 2.
Two-button fighter Divekick is coming to the Xbox One. Buried at the bottom of a long list of developers self-publishing via ID@Xbox, Dave Lang of Iron Galaxy confirmed the scrappy title for Microsoft's latest console.
A fighting game that has only two buttons—and that only has one-hit kills. A fighting game dreamed up as a joke but now targeted for the pro fighting scene. A game that will be playable on PC, PS3 or, most ridiculously, by two players on one PlayStation Vita.
This review of Wreckateer is a little late because last week, I was also under siege from large stones, some of them burning. They were just in my kidneys. While Wreckateer may be more enjoyable than a trip to the urologist, it still involves its own degree of waiting and uncertainty, and likewise requires you to…
The premise and the promise of Scribblenauts always was extraordinary: write any noun (concrete noun, no proper names) into the game and the virtual object it represents will appear.