I don’t usually fall for interactive fiction or smartphone games, but Bury Me, My Love hooked me. This mobile game…
If the medium is the message, then AOL’s messaging software—at least for my generation—has the same sentimentality…

Released earlier this year, Pry is a look at the life of a soldier who is wrestling with demons. I’d go so far as to…

Reading a choose-your-own-adventure book is pretty fun, but it can be hard to retrace your story. Any attempt to…
A game that explores how even the simplest things are difficult, if not impossible, when you have dysphoria.
When I started SABBAT, I had no idea what to think. It asks you what's in your drawers, and then makes it obvious…

There's a lot to be said for text-based interactive fiction. It engages our imaginations so directly, and gets…

Or is it the dorkiest? However you want to label it, the ability to play Infocom text adventures like Zork and The…
How do a game's designer, player, and protagonist interact? Mike Rubin takes a look at how three parts of a gaming…
Nick Montfort and Andrew Stern have published the text of their very interesting speech given at the Electronic…
Emily Short has a thought provoking post over on her blog regarding interactive fiction for the "hard-casual" crowd.…