BioWare Says Games These Days Got No Consequences

Once was a time you said something, or did something in a game, and it mattered » 10/28/08 1:30am 10/28/08 1:30am. Games were primitive, they were . But these days? With 2/3 of the industry chasing dog suits and Dogz for a cheap buck and the other 1/3 falling back on quicksaves and 6-hour campaigns, things have got...lighter. Easier. More meaningless.…