On September 19, 1985, Capcom unleashed one of the toughest video games ever to hit arcades, starring a brave knight and his brave underwear.
Ghosts 'n Goblins sure looks grim as a current-gen game. The shots are from a seven-week, eight-person student project where the goal was to "recreate the classic game with a next-gen look in Unreal Engine 4." Well, they succeeded. The fruits of their labors, a two-minute video and five HD shots, are below.
Ghosts 'N Goblins: Demon World was a new game up on Kickstarter looking for funding. Its developers said that they had "discussed" working with Capcom on securing the classic series' licensing. Capcom says nope, never happened, and has instead set the lawyers on them.
Sir Arthur from Ghosts 'n Goblins portrayed as a 60s hippie, or Kaneda from Akira as Pac-Man is not something that comes along every day, but these awesome, animated posters have the weirdest crossovers between video games, movies, celebrities and music.
I remember Ghosts 'N Goblins being about two things: underpants and skeletons. Mostly about underpants. It's easy to forget amidst all the cheesy humour of the game, then, that it had a fairly brutal premise.
The best armor will cover the wearer's body completely, providing maximum protection from swords, axes, spears, and other implements of destruction. The worst armor appears in Capcom classic Ghosts 'n Goblins.
Just because I'm most excited about the release of the arcade version of Capcom's Ghosts 'N Goblins on the Virtual Console doesn't mean you won't find plenty to love in this week's Nintendo Download.
R-Type is coming for the iPhone. Ghosts 'N Goblins came out over the weekend. Who keeps signing these cheques?
Maybe this is a commonly known fact, but I had no idea that Ghosts N' Goblin, already a viciously hard game, had a malicious secret at the very end of the game.