Have you ever wondered what the deal is with Toad and Toadette? You know what I mean. As in: where do little baby Toads come from? Or are you too caught up in how cute the two of them are? Hey, I can't blame you if that's the case.
When you're playing a game as infectiously compelling as Grand Theft Auto V, it can be difficult to take a step back and reflect on all the wanton acts of destruction in which you've participated.
Shortly after Ubisoft upset many Assassin's Creed fans by saying that it had abandoned its plan to have female characters in its new game's co-op multiplayer mode, the company returned with another controversial explanation about the absence of women in its games—this one focused on Far Cry 4.
News that Ubisoft scuttled plans for including female playable characters in the upcoming Assassin's Creed Unity was met by scorn and derision by many video game commentators last night. Now, Kotaku has an official statement from Ubisoft on the controversy.
The next big Assassin's Creed game and the first to appear exclusively on next-generation consoles won't let people play as female assassins in a new cooperative multiplayer mode, Ubisoft said this week at E3.
Ubisoft's latest open world game, Watch Dogs, lets players assume the role of a hacker named Aiden Pearce. Pearce uses a cellphone app to learn more about the strangers roaming Watch Dogs' version of Chicago—and some players are using this information to kill digital minorities.
I self-identify as a straight male-bodied dude, but recently I've taken to playing as a female-bodied character in many games. It's not something the majority of people do, but it's also not uncommon. Oddly, however, men play as women far more than women play as men. Let's break down why people choose the avatars they…
This morning we all delighted in the casting announcement for Star Wars VII. And then the reality set in: There is only one new female character being added to what is arguably the world's most beloved mythic series. It's as if 51 percent of the population cried out in pain, and was suddenly silenced.
I am acutely aware of the fact that my heart is beating. Hard.
It's tough enough getting women and dudes who aren't white into a starring role in a video game. So imagine how impossible it is to try and get a gay or lesbian character in the spotlight.
A lot of the most interesting applications of VR have less to do with gaming, and more to do with perceptions of self. What's it like to see outside of your own subjective experience of body and self?
It would be a real shame to forget about Cate Archer.
Double Fine's strategy game Massive Chalice will let you get married, and make babies. But wait a minute. What if two dudes/ladies want to get married?
Artist Elizabeth Simins has completed the final chapter of her wonderful four-part series Manic Pixel Dream Girl, in which she takes a long look back at her life growing up as a girl who plays video games. I recommend reading the whole thing from the top, and you can read the final chapter on its own here.
Feminist Frequency blogger/video host Anita Sarkeesian is back with the second in her "Tropes vs. Women in Games" series, in which she analyzes sexist tropes in video games. The first video in the series looked back at the origins of the "Damsel in Distress" trope, focusing mostly on Nintendo games. The new video…
An employee at Hawken developer Meteor Entertainment had only one real gripe about her job: Their office featured a poster of a scantily-clad lady mechanic, and it bugged her to death. She says her boss, Meteor CEO Mark Long, loved the poster. She did not.
Two weeks ago, I wrote an article that criticized one of the characters in the upcoming game Dragon's Crown. Today, the man behind that character has responded to that article.
The fantastic #1ReasonToBe Game Developers Conference panel is now available to watch for free online. Brenda Romero, Robin Hunicke, Elizabeth Sampat, Mattie Brice, Leigh Alexander and Kim McAuliffe each shared stories of working as women in the video game industry in a galvanizing, often emotional panel that was…
Disclaimer: I was a key creative in what is often considered one of the more "dudebro" franchises out there, Gears of War. I'd also like to remind everyone out there that I went out of my way in working with our team, the writers, and Epic's artists to make sure that female characters are represented well in that…