And Then The Video Game Industry Woke Up

The 2013 Game Developers Conference is over. The chatter of the show floor has faded, the bathroom lines have evaporated, and the various stacked hangovers have worn off. The week still feels like something of a blur, but squint your eyes just so, filter out the noise and the music and the glowing laptop monitors, and… » 4/01/13 8:00pm 4/01/13 8:00pm

Chris Hecker Rants at GDC Without Saying a Word

It's revealing that at first I didn't get the point of this, which is Chris Hecker's rant at Game Developers Conference 2013. So much of the nonstop big budget press conference bullshit you hear in this business all sounds alike, forcing me into a kind of weird active listening where I'm trying to decode pabulum and… » 3/31/13 1:00pm 3/31/13 1:00pm

EA Labels President Calls DRM a "Failed, Dead-End Strategy," Says …

At GDC, GamesIndustry.biz had the opportunity to talk to EA Labels president Frank Gibeau about SimCity and its always-online requirement, which caused a considerable amount of grief to many players at the game's launch. Gibeau acknowledged this, but insisted that what SimCity had wasn't DRM. » 3/28/13 5:00am 3/28/13 5:00am

They Want To Let You Smell Your Video Games

If gamers have a favorite buzzword, I'd say it's "immersion." We want to be immersed in the games we play, we want the experience to envelop us as best it can. To that end we've had motion controls, virtual reality—things that enhance our experience by involving more of our senses. But smell? Smell is mostly off the… » 3/27/13 7:30pm 3/27/13 7:30pm

Spec Ops Writer on Violent Games: 'We're Better Than That'

Walt Williams, lead writer of last year's subversive (and flawed) shooter Spec Ops: The Line, began his talk at the Game Developers Conference in San Francisco with a bit of flair: "It's going to maybe sound like I'm being critical of violent games," Williams said, "but I want to say right off the bat that I don't… » 3/27/13 2:00pm 3/27/13 2:00pm