Saints Row 2 Was So Good

Saints Row 2 is the greatest sandbox game of all time. Grand Theft Auto 5 has a bigger budget, Saints Row IV gives you superpowers, The Witcher 3 has a better story, and Assassin’s Creed II takes you to far more exotic locales, but Saints Row 2 holds a special place in my heart. It’s not the most original or…

What Made 2016's Doom Great

Innovation is like a game of telephone. Someone creates a message, but as it spreads, it loses its meaning. Lessons that seemed clear back in the first-person shooter’s formative years became taken for granted and eventually forgotten. Shooters today are all about weapon limits, level design set pieces, and…


How To Save Duke Nukem

It’s no secret that Duke Nukem Forever was not particularly well received. As a self-described snob of first person shooters, I’m certainly not wild about the game. Broken encounters, weak level design, and an inconsistent sense of humor held Duke Nukem Forever back from being a great game. Duke deserves better. Duke

On Virtual Realism

I do not relish the thought of academia, through few faults of its own. We’re just not that compatible. What I want to do and what it wants to do fits on a Venn diagram with “philosophy” as our only area of overlap. I mention this because I think I’ve figured out something about games, you see, and I’d like to name it…