When I Imagine Cyberpunk-Style Hack Battles, This is What I See

Since the early days of the Cyberpunk pen-and-paper role-playing setting, I've been fascinated by the idea of highly-skilled computer hackers roaming the plains of cyberspace looking for a fight; digital cowboys with their fingers twitching inches away from their plastic 101-shooters. The realization that real hackers… »3/21/13 11:30am3/21/13 11:30am

You’re Crazy if You Don’t Get Super Stickman Golf 2 Right Now

As a rule, I like sports in video games better than I do in the real world. For someone like me who's never been great on the court or field, taking an athletic endeavor and adding a layer of the fantastic to it is one of the best joys that a sports title can offer. It's a joy that Super Stickman Golf 2 delivers in… »3/15/13 11:30am3/15/13 11:30am

The Mother-and-Alien-Child Reunion is a Couple of Motions Away in Stick To It

Whenever I feel like the physics puzzle format is completely played out, Fahey slides me another download code, and the thing turns out to be pretty good. Stick To It, ahem, adheres to the basic principles of the genre, but shows there are still clever ways to challenge players to finish a puzzle with an economy of… »2/12/13 11:30am2/12/13 11:30am

Match-Three Plus Multi-Touch Makes My Brain Hurt (In a Good Way)

Swapping colorful objects to create rows of three or more is about as simple as a puzzle game can get. After years of playing titles like Bejeweled and Candy Crush Saga, seeing the patterns that make the best matches is almost second nature to me. Match-three games have become a mindless relaxing pursuit. Then came… »1/18/13 3:05pm1/18/13 3:05pm

Joe Danger's Most Impressive Stunt is How Good His Mobile Game Turned Out

When I first caught wind of Hello Games bringing their stunt-racing hero Joe Danger to iOS, I imagined a straight port of the original PlayStation Network release, complete with a screen cluttered with virtual controls. Instead they've delivered a game that fully embraces the touch-based platform, one that's as… »1/10/13 11:30am1/10/13 11:30am

Almost the Wipeout-Style Futuristic Hovercar Racer the iPhone Has Been Waiting For

I want to go fast—faster than modern day street vehicles are capable of travelling. I've felt the need for ground-based speed since I was a small-ish boy, so games like F-Zero, Wipeout and Extreme-G (remember Extreme-G?) have always been a passion. Plenty of mobile developers have attempted to capture the power and… »1/04/13 11:30am1/04/13 11:30am