Is Frontier Development's Xbox-exclusive amusement ride builder worth a play? That depends—how strong is your stomach?
The spiritual successor to RollerCoaster Tycoon arrives on Xboxes this Tuesday, giving players the ability to design, test-drive and destroy insane amusement park rides. I just want to see if the game's blazing speed will make Twitch pee itself.
Every time a new free-to-play game clamors for coin, gamers bemoan the lack of more traditional mobile fare — quality premium titles packed with compelling content at a fair fixed price. That's exactly Tales From Deep Space. You just have to own a Kindle Fire to enjoy it.
Here is a trailer for Lost Winds, a ballyhooed WiiWare game that is coming to iOS devices later this month.
Kinect: Disneyland Adventures, which appears to be a surprisingly good game, finally has a release date: November 15, the target date for people buying stuff for Christmas.
Shortly after I air-hugged a virtual Mickey Mouse and before I realized that Disneyland Adventures is a love letter to pre-Pixar, pre-CGI, hand-drawn Disney Animation, I decided that this fall's big Disney Kinect game is my most anticipated video game for Microsoft's hands-free controller.
Frontier Developments is giving parents around the world an amazing gift this holiday season: The ability to take their children to Disneyland for the price of the Xbox 360, Kinect, and Kinect: Disneyland Adventures.
David Braben, whose Frontier Developments studio has delivered Elite, Rollercoaster Tycoon 3, LostWinds and, yes, Kinectimals, has now created Raspberry Pi. It's not a game, it's a working, Linux-based PC on something not much larger than a standard USB memory stick.
This cake featuring a crashed Air Force One is based on a game David Braben's Frontier Developments is making. Their most recent work was the toss-frisbees-at-cute-tigers game Kinectimals. But could this be Braben's reminder of something thought lost, something cooler?
Don't mistake Kinectimals for a Nintendogs clone. This is the closest the Kinect launch has to a traditional video game, one that eight year old girls are going to coo at.
Frontier Developments' follow-up to their excellent wind-powered WiiWare launch title LostWinds returns gamers to the magical land of Mistralis.
The latest issue of Edge Magazine takes a long look at LostWinds: Winter of the Melodias, which is the sequel to last year's WiiWare hit LostWinds. No release date was announced.
Square Enix's newfound love of Western developers bears new fruit as European developer Frontier Developments announces that the Japanese publisher will be publishing their critically-acclaimed WiiWare title LostWinds in Japan and Asia.
I've been waiting so long for Elite 4 that the issue of what platform it will actually appear on has become kind of irrelevant. In my mind's eye, I just see the same old 8-bit wireframes only... better, somehow. A bit less blocky would do. They don't even have to have textures or anything, just as long as the…
A lot of Americans may be in the dark when it comes to Elite, since it's more fanatical followers are based mostly out of the UK, but all you really need to know is that it's one of the greatest games ever made. Actually, I think its sequel - Frontier - is even better, but whatever, that's open to debate. The point…
Wow. That. Was. Fast. It's been out for, oh, a day, and already a LostWinds sequel is on the way. If you pop on over to Frontier Development's website, and scroll down to the bottom of the page, you'll be greeted by the following message: