Namco Bandai’s tactics RPG cavalcade of cross-company characters is exclusive to a Nintendo handheld, so how about some Nintendo-owned heroes? Fire Emblem: Awakening’s Chrom and Lucina are a great start, and they’ve picked a perfect partner for Xenosaga’s KOS-MOS.
Behold Lucina, resplendent and thoroughly badass in action figure form.
This Figma was first shown off over a year ago, but is only now getting ready to actually go on sale. It's been worth the wait.
I'll warn you all, I'm still mulling over the possibility of turning this "cosplay" blog into a "Fire Emblem cosplay" blog.
Let this be a reminder to you all: there is not enough Fire Emblem cosplay in this world. Nowhere near enough. So here is some from the future, to give you hope.
Max Factory has got a new Fire Emblem: Awakening figure coming, this time of the mysterious warrior Marth. See the full image below.
Chrom fans, rejoice! The handsomest prince in Ylisse now has a mousepad dedicated entirely to his most admirable… asset.
There's new Fire Emblem DLC out today. The Summer Scramble pack. It adds a beach map to the game as well as "many conversations between the parent characters who normally do not support each other in the main game". Yet it also takes one thing away.
One of the most endearing qualities of the fantastic Fire Emblem: Awakening is its massive cast of characters. Over the course of the game, we really came to know Chrom, Frederick and the gang as we fought alongisde them, watched them fall in love and get married, and sometimes watched them die. It's what sets Fire…
Here at Kotaku, we like Fire Emblem: Awakening. But a while back, we had to ask: Why on earth doesn't anyone in this game have any feet? Everything else about the characters' design is perfectly normal. But they don't have any feet.
This funny Fire Emblem: Awakening text-adventure faithfully captures the experience of playing the game itself.
A Castlevania: Lords of Shadow - Mirror of Fate demo and Fire Emblem DLC light up this week's Nintendo Download.
Nintendo is about as family-friendly as video game companies can get. This goes double for the company's merchandise, which normally begins at t-shirts and ends with plush representations of cute little Mushroom Kingdom characters.
The grand finale of Fire Emblem: Awakening made me feel things. Emotional things. In fact, it made me feel so many things it kinda knocked me out. This was unexpected.
I'm not sure how many times I've seen the cover of the recent 3DS strategy game Fire Emblem: Awakening. Dozens, at least. And yet I never noticed that there's a great little inside-joke hidden in plain sight.
Don't let the wallpaper fool you. Underneath every game is an endless matrix of numbers that rule each and every possible action. These numbers dictate everything from how well you can swing your sword to how effectively you can shoot a gun.
Last week, as you might recall, I promised to play Fire Emblem: Awakening with permadeath on. I also promised to continue battling no matter what happened: in other words, if any of my party members died in combat, they'd be dead for good.
"There's an elephant in the room."