Using the Wii U GamePad as a Ghost-Killing Camera

As a long-time fan of the Fatal Frame series, I can see the perceived appeal of having the Wii U's GamePad with its gyro sensor and dedicated screen acting as a proxy for the game's ghost-killing camera. But while it works in Zero: Nuregarasu no Miko (Fatal Frame V), I'd rather just use my big screen TV. » 10/10/14 4:00am 10/10/14 4:00am

How Fans Brought a Japan-Only Wii Game to the West

When Fatal Frame 4: Mask of the Lunar Eclipse » 3/23/12 6:30am 3/23/12 6:30am was first announced at the Tokyo Game Show 2007, horror fans rejoiced. When the E3 gaming expo came the following year with conspicuously absent, they got worried. And when Nintendo finally announced that the title would not be leaving Japanese shores, they despaired.…

Resident Evil 3 Vs. Resident Evil 4: Separating Survival Horror from…

Not all horror video games are created equally. Some focus on creating an atmosphere of isolation and vulnerability. Others rely on shock to frighten the player, while making sure there's enough firepower laying around to shoot horror right in the face. Confused? Perhaps this handy graphic will help. » 1/09/12 10:00am 1/09/12 10:00am