In StarCraft, you could play multiplayer games with your friends on local area network connections. In StarCraft II, you can't. It's online or bust.
The lead designer of StarCraft II says there are several ways the popular real-time strategy series could make its way to consoles—and that under the right circumstances, Nintendo's upcoming Wii U might be a good fit.
Want to be a better StarCraft II player? Want to boost your APM? Want to know what APM means?
The people behind StarCraft say that while nobody's currently working on the infamously-delayed StarCraft: Ghost, there's a chance that could change in the future.
Dustin Browder, lead developer for Blizzard's StarCraft II, took some time out of his busy schedule yesterday to assure visitors to the game's official forums that the game was "in the final stretch."