Massive - DirectX10 Effects Possible On Consoles

If you've got the time and the resources, your console game can look pretty damn close to its DirectX10-enabled PC counterpart. This from Massive Entertainment's VP of Development Peter Sydow in an interview with in which he discusses development of the PS3 and Xbox 360 versions of World In Conflict. » 5/20/08 1:00pm 5/20/08 1:00pm