Watch Journey creator Jenova Chen's DICE talk about how to make emotional games, including that emotional fan-letter.
In 2010, professor and game designer Jesse Schell gave an amazing talk at the DICE gaming summit that went viral. His topic: the gamification—the adding of points and play systems—to everything imaginable. He imagined a crazy future where we got points for everything from brushing teeth to giving each other high fives.
The annual DICE convention brings a bunch of big-deal thinkers and video-game creators to Vegas to engage in high-minded talk about creativity and technology and innovation. There's also lots of free food, or so I hear.
Yesterday at DICE, Heavy Rain and Beyond: Two Souls creator David Cage gave a provocative talk titled "The Peter Pan Syndrome: The Industry That Refused to Grow Up."
Legendary game designer Warren Spector was talking at the DICE convention in Las Vegas today, but didn't want to talk about his departure from Disney and the shuttering of his studio. He wanted to talk about the "graying of gaming" or at least about his journey though gaming. But the elephant is in the room, he said.
Tim Schafer throwback Kickstarter-funded game, Double Fine Adventure, is coming to multiple platforms, but only to one console, the CEO of the upcoming Android mini-console said today during a talk at DICE. It's coming to hers, the Ouya.
At the DICE convention in Las Vegas, Ubisoft's Xavier Poix illustrates his talk about Ubisoft's creation of launch games for new platforms using the Rayman Origins UbiArt game engine to essentially make an interactive slide-show. It's a side-scroller as Powerpoint, steered with an Xbox 360 controller.
"These are exciting times for the gaming industry," game designer David Cage of Quantic Dream (Heavy Rain, Beyond: Two Souls) said as he began a talk here in Las Vegas that seemed set to criticize the modern state of gaming. After all, the talk was called: "The Peter Pan Syndrome: The Industry That Refused to Grow Up."
Today at the game industry's DICE conference, the guy in charge of Valve and the man directing both Star Wars and Star Trek said that they want to make Portal and Half-Life movies. And games, too.
John Carmack's in there. Will Wright's in there, too. So are Tim Sweeney, Peter Molyneux and Shigeru Miyamoto. And now Gabe Newell will be joining all of those video game luminaries in the Academy of Interactive Arts & Sciences Hall of Fame.