Diablo III's Endgame Dungeons Can Be Disappointingly Empty

Greater Rifts in Diablo III are unforgiving sometimes—not because they're hard, but because you have 15 minutes to kill a huge amount of monsters, even if the dungeon doesn't actually have that many of them. YouTuber avtorouc entered one of these dungeons where the monster density was, well, quite low. » 9/15/14 9:20am Yesterday 9:20am

Diablo III Feels Like It Was Made For Next-Gen Consoles

It all started with the dodge button. Blizzard added that to Diablo III when bringing it to the PlayStation 3 and Xbox 360 in 2013. Dodging was a great feature, but it wasn't enough to make me switch my allegiance from playing on a PC. Now that Diablo III is out for the PS4 and Xbox One, it's a different story. » 8/19/14 3:00pm 8/19/14 3:00pm