With its big, bright screen, ability to sense touch and motion, and controls that mimic a home game console's,…
Excerpts from A Casual Revolution: Reinventing Video Games And Their Players by Jesper Juul
Reprinted with…
In an essay for Gamasutra last week, academic Lewis Pulsipher mused that games have become so complex as to feel…
The PAX panel, Game Culture: How Gamers Impact Society & How Policy Affects Gamer Culture, had some mildly…
Last weekend, the UK network Bravo - unrelated to the U.S. channel, BTW - launched something called "Game Face,"…
With more than 125 million copies sold on more than 30 platforms, Tetris is rolling into its 25th Anniversary with…
comScore today have released figures showing big increases in the number of people playing PC games online. Not the…
Sooner or later someone is going to have to give us a definitive answer in the "will gaming survive the recession"…
The casual gaming business could look to netbooks - those little tiny wee PCs like the ASUS Eee - to give the genre…
Sega has quietly launched the beta version of their online gaming portal / social networking site PlaySega.com. The…
Apparently not John Welch, CEO of casual games company PlayFirst. He says that the console per se is a "niche…
Pascal Luben has an interesting article — soon to be part of a set of articles — on the 'megatrends' of gaming.…
Mike Capps, el presidente of Epic Games, recently spoke at the Casual Connect conference in Seattle, saying that his…
Wii Fit has gotten a ton of attention recently; reviews, criticism, and complaints have all cropped up in the wake…
Casual gamers want better! Their expectations are becoming high says Ubisoft. According to the company's Games For…