A memorable boss fight is not just about gameplay or battle themes—slaying zombies can get tedious after a while, no matter how well-made the fight is. Luckily developers never forget to ensure that we encounter the most ridiculous-looking (probably in a good way!) and nonsensical bosses from time to time.
So I'm fighting this giant eyeball.
Most games have bosses—and there are multiple in-game reasons for that. What punctuation does for sentence structure, video game villains do for narrative: namely, pushing the pacing forward.
You can never have too many giant killer riding robots. Thanks to Armored Core V's customization options, you'll soon be able to put that ancient wisdom to the test.
Boss battles are critically important to most video game genres, providing climactic story points as well as the kind of challenge for which the game was bought in the first place. But what about the minor foes of a game?