You silly fanboys. All these years arguing over things you thought were important, like specs, and libraries, and exclusives, and controllers, wasted. Not once have you considered the most crucial thing about a video game console: how good it looks.
In 1996, Atari started work on a Beavis & Butt-Head arcade game. It tested poorly, was never completed and few of the 12 prototype machines were believed to be alive and obtainable. Until Galloping Ghost Arcade got their hands on one and got it working again.
“Is E.T. really the worst game of all time? Probably not. But the story of the fall of the video game industry needed a face and that was E.T.” Howard Scott Warshaw, the designer behind 1982's E.T. the Extra-Terrestrial for the Atari 2600, talks about the game, his career, and his life in an interview with the BBC.
Minimum, a stylish online shooter, has been mysteriously offline since September 2015. 141 days later, there’s still no word on when it’ll be playable again, and the game’s publisher, Atari, can’t say when that might change.
Let’s take a look at video games’ favorite scene from the Star Wars series: the battle of Hoth. Developers have been trying for over 30 years to get it right.
Nolan Bushnell is, generally, a guy who’s proven to be pretty good at guessing what the future holds. He saw some geeks playing Spacewar on a huge old computer, and made the prescient leap that someday we’d all be playing games on computers, for example. He also thinks it’ll be illegal to drive your own car in cities…
Of all the strange things that come with writing about video games for a living, raising kids while doing so might be the strangest. We have daughters, who are now 3 and (almost) 5. They are old enough to know that when Dad is holed up in his office over the garage, there’s a very good chance that he is camped in…
Along with doing dumb things with old cars, I also sometimes like to do dumb things with old computers and video games. Occasionally, I can convince someone to let me parade these things out in front of a lot of people. That’s why the Indianapolis Museum of Art will let you play Pole Position with an actual car this…
If you were looking forward to playing Jeff Minter's Tempest-inspired TxK on a platform besides Vita, keep waiting. For now, Minter is relenting to Atari's demands.
Tempest 2000 designer Jeff Minter wants to release his latest tube-centric shooter, TxK, on a bunch of platforms, but the longtime designer is saying Atari won't let him do that. Let's just say Minter doesn't have many kind things to say about his former employer.
Dan Polydoris from The Chicago Toy Collector toyed with classic 80s Kenner Star Wars figures and reforged them as a set of Atari characters, similar to what you can see on the boxes.
Hey, a new Rollercoaster Tycoon game got shown off properly for the first time today! Remember Rollercoaster Tycoon, and how good it was 10, 15 years ago? Keep remembering, because this one looks like hell.
Really, it's just a matter of time before Google's "DeepMind" artificial intelligence learns how to wreck us all.
The man who helped birth the Atari 2600, as well as the classic game Tank, died this past Sunday.
In the near future, Atari will be launching one hell of a reinvention of the arcade classic Asteroids. The company just announced Asteroids: Outpost will be a multiplayer-focused survival game for PC that's launched through Steam's Early Access program. That's a surprise.
For the last ten years, Andy Baio has been performing an experiment on his son. It is equal parts cruel and fascinating. Rather than let him play whatever video game he wanted, Baio made his boy work his way to modernity by playing through the history of video games chronologically. Starting with 1979's Galaxian.
The great Chubby Checker once recorded a song to be used for a Dig-Dug commercial, only it wasn't, and the song hasn't been publicly heard (or heard of) until this week. History is so awesome.
Alone In The Dark is a series that, long ago, meant something. It was the original 3D survival horror game, and the first two titles weren't just terrifying and a blast to play, but had a gorgeous old-timey art style as well. In later years, though...well, let's just say time and some publisher misdeeds pissed that…
It's a dispiriting law of nature, but everything in pop culture eventually grows old and starts to lose its edge. Thankfully, corporate sponsors are always ready to step up and put a stop to this uncontrollable slide towards obsolescence. That, or just make it worse.