Hey, Game Developers: Please Steal These Ideas In 2013

Whether it's a quick save option, fast travel, the ability to skip cutscenes, or something totally random but life-saving, some games in 2012 have experimented with what seem to be really small ideas, but contribute to an overall greater experience. They may not have been the creators of these ideas, but they've got… »1/01/13 12:00pm1/01/13 12:00pm


Why a Free iPad Game is Better Than Every Blockbuster Game Released in 2012

Many people who went to film school will tell you that film school made them hate watching films. In a similar fashion, as someone who has worked on triple-A video games in the past, the only thing that impresses me about triple-A video games is the amount of work that goes into constructing them. Project managers and… »12/31/12 12:00pm12/31/12 12:00pm