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André Mealha is an art director at Crush, a visual development studio that has worked on projects like Pacific Rim and Godzilla, and with games companies like EA, Bethesda, Square Enix and Microsoft.

You can see more of André’s art at his ArtStation page.

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Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!