Grand Theft Auto Online Launch Woes Put Microtransactions On Hold

The makers of Grand Theft Auto V warned that the game’s online component would probably have a rocky launch. And that turned out to be true. But they’re letting folks know what some of the issues are. And, until things get better, players won’t be able to spend real-world money in the game.

An excerpt from an update on the publisher’s official site says:

Things are changing and developing frequently but here are some latest updates as of this afternoon:

  • For PlayStation 3 users, a PlayStation Network server issue was detected that was limiting the amount of possible concurrent users. This was preventing most players from accessing GTA Online altogether and as of this morning, that problem was resolved.
  • There is an issue that is preventing some players from getting through the first tutorial mission across both platforms. Many players have been able to get through this with repeated retries, and we are working on unblocking this for everyone as soon as possible.
  • This morning, we experienced some instability across the GTA Online services which is affecting even people who have progressed beyond the tutorial mission. We are identifying these issues now and are working to restore stability for users as soon as possible.
  • For the time being and until we have been able to get everybody access to GTA Online and things are running smoothly, we have disabled the option of purchasable GTA$ cash packs. Players can however keep on earning GTA$ by pulling off Jobs and other profitable gameplay activities rather than purchasing cash packs.

Various Kotaku staffers have had intermittent success getting into GTA Online. How have you guys been faring?