It’s not shocking that Square Enix is bringing Final Fantasy to virtual reality, but based on what they’re showing so far, there’s not much reason to get excited.

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After Sony’s press conference, the company allowed people to play a number of the VR games that were announced at the event. Batman: Arkham VR, which I wrote about earlier today, looks promising. I can’t say the same for Final Fantasy.

The playable portion was exactly the same as what’s featured in the trailer. You enter into an arena, warp between a few pre-determined points, and shoot a monster. You fire at that monster for several minutes, and eventually it dies.

That’s it. There’s nothing more to it. It, um, bad.

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It doesn’t take meaningful advantage of virtual reality, and the mechanics aren’t satisfying. You hold down a button, point in the direction of the monster, and win! Perhaps this’ll change when Square Enix delivers the whole thing later this year, but if it’s more of what I played yesterday, temper your expectations.

In fact, the most interesting part of the demo was watching what people did when it was over. After the monster’s defeated, you have a chance to go for a ride with the game’s weirdly sexualized take on Cid. Would you be surprised if people decided to get really close to certain parts of her body? You should not.