When I’m not eating snacks or playing with toys, I like to relax with some video games. Through a careful selection process that mainly involved me staring at at a large list, shaking my head and swearing, I’ve managed to narrow the games I played in 2016 to ten favorites.
I started off with a list of my definitive top ten games of 2016. Then I went through a list of games released during the year, realizing I had somehow missed months January through July in my initial assessment. The list, not nearly as definitive as I’d first thought, swelled to two dozen. Then the swearing began.
The rest of the process is unimportant (darts were involved, but not in the way you’re thinking). What’s import is I now have a really definitive list of my top ten games of 2016, listed by mouth feel. Enjoy.
Shantae: Half-Genie Hero
Wayforward Technologies cut it very close with the fourth game in its 2D platforming franchise. Released on December 20, Shantae: Half-Genie Hero wouldn’t have made this list if it weren’t good enough to keep me playing through the hustle and bustle of Christmas with two five-year-olds.
But I played, slowly collecting Shantae’s various forms, unlocking new areas of exploration and just basically reveling in one of the best-looking 2D platformers ever made. Half-Genie Hero was worth waiting for.
Except for that last slide-y bit. Screw that last slide-y bit in its slide-y face.