Technically I know advanced assassination techniques, but it’s all a sort of Kung Fu as far as NCsoft’s latest Korean import is concerned. Check out my impressions after one week of that sort of fighting—you know, the one everyone is doing.
As with any massively multiplayer online role-playing game, we like to put between two and four weeks in before rendering any sort of official verdict. For Blade & Soul I’m toying about with video logs, reports given while inside the game. Don’t fret, my video-hating friends—I’ll still break down my thoughts below in text.
If you’ve been following along with our Blade & Soul coverage thus far, you’ll know I think the free-to-play martial arts MMO looks pretty damn good for a game that’s been out in Asian countries for several years.