GameStop will start competing direcly with streaming services like OnLive in 2013, when the retailer launches its own entrant in the growing field.
The company purchased Spawn Labs' streaming service last year, but while initially promising it would be able to beam games to "any Internet-enabled device", it's since dialled that back a little to only include PCs, tablets and internet-capable TV sets.
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GameStop's cloud gaming service won't support consoles [Gamasutra]