We know video games are big in pop culture: millions of us, of all ages, play them every day. We know they're big in business: the video game industry in the United States alone is worth over $25 billion annually, to say nothing of the rest of the world. And it seems that the United States government knows how big a deal they are, too.
The White House Office of Science and Technology Policy has a senior analyst whose job is video games. Her name is Constance Steinkuehler, and her job is to analyze ways that video games could be useful not only for education, but for crowdsourcing solutions to scientific and military problems.