At times, The Legend of Zelda: Skyward Sword feels a bit like a dream, one of those vivid ones that's all colors and sunshine, freedom and flying. Earlier this week I played the first several hours of the game at a Nintendo press event and came away impressed with the complexity of the controls, the richness of the toolset, and the gorgeous visual design of the game.
Totilo is our resident Zelda expert; he's already had a lot to say about his time in the game's first dungeon at E3, and he can speak more fluently than I can about how Skyward Sword stacks up against its many predecessors. What I can do is talk you through the opening hours of the game, and share a few things I noticed. I'll keep it light on too many details, and provide more of a general overview of the game's opening chapters. Here we go!