
Should video game store employees be allowed to let their personal preferences influence which products they suggest? That's the question commenter Uncle Jesse asks in today's Speak Up on Kotaku.
Fanboys are everywhere, but do some of you who work at retail shops and try to influence your customers? Just because you love something, doesn't mean someone else will. I've both experienced and witnessed several times, employees pushing their opinions on people that clearly weren't looking to buy that particular game/console. There should be some form of interview, fanboy-screening before being allowed to work in sales. I get working at a Sony store and being a die-hard Sony fan, but what about working at Best Buy and telling customers that Microsoft sucks and Sony is "obviously the better choice" - which I just heard someone say the other day.

