The fact so many games now appear on PS3, Xbox 360 and PC is a blessing for PC gamers who used to miss out on a lot of console games, but according to Crysis developers Crytek, it's a mixed blessing.
"As long as the current console generation exists and as long as we keep pushing the PC as well, the more difficult it will be to really get the benefit of both", Crytek boss Cervat Yerli tells Edge magazine.
"[The] PC is easily a generation ahead right now. With 360 and PS3, we believe the quality of the games beyond Crysis 2 and other CryEngine developments will be pretty much limited to what their creative expressions is, what the content is. You won't be able to squeeze more juice from these rocks."
Interesting comments coming from a man who now has an interest in PS3 and 360 game development, what with Crysis 2 appearing on all three platforms (whereas the original game was a PC-only affair). He's going to hurt someone's feelings with talk like that!
Really, though, is it that hard to scale a game's engine to such an extent that a PC version looks the generation ahead he claims it is? Half-Life 2 looked amazing on PC back in 2004, but still somehow found its way onto the original Xbox.